To enhance his terrifying presence and intimidate criminals, Batman makes use of fake vampire teeth. In order to prevent anyone from uncovering his true identity, Batman possesses a strong electromagnet capable of erasing camera footage. Additionally, Batman carries a highly efficient finger taser for swiftly incapacitating attackers.

Batman is known for his extensive collection of high-tech gadgets, so much so that he can't even fit them all in his utility belt. He has a knack for planning and creating contingency plans to take down his adversaries, often relying on his gadgets which are usually stored in his belt. Some of the most common items he carries include Batarangs, a grappling hook, and Bat Shark Repellant. However, with so many gadgets, not everything fits in his belt, so he has had to find other places to hide them on his person, such as his gloves or cowl. These gadgets are always at the ready, even if he were to lose his utility belt. Here are the top 10 gadgets Batman has hidden not in his utility belt.
In the comic Batman: Year 100, readers are introduced to a version of Batman who uses fake vampire teeth to create a more terrifying appearance in order to strike fear into criminals. In another comic, Batman #584, he is shown using an electromagnet as another tool in his crime-fighting arsenal.Batman's ability to strike fear into the hearts of criminals is directly tied to his mysterious and mythic persona. In Batman #584, the idea of his enigmatic nature is explored as a film crew attempts to capture evidence of his existence. When they finally succeed, Batman politely asks them to delete the footage in order to maintain his anonymity. In Detective Comics #871, Batman's use of a finger taser is showcased as a way for him to quickly neutralize threats. This gadget is a valuable asset in his crime-fighting arsenal. Additionally, in Detective Comics #19, Batman is shown using a sonic disruptor to disorient his enemies, emphasizing the importance of his strategic and resourceful approach to combat.At times, Batman is forced to confront foes of such monstrous proportions that his usual arsenal is simply not enough. Such is the case in Detective Comics #19, a story penned by John Layman, illustrated by Jason Fabok and colored by Jeromy Cox, in which Batman faces off against a horde of Man-Bat citizens infected by a virus. To even the odds, Batman employs a Sonic Disruptor gun that emits powerful sonic blasts, rendering his opponents unconscious without causing lethal harm.
Maintaining his secret identity is crucial to Batman, as it allows him to operate with maximum effectiveness and minimal hindrance. This is illustrated in Batman #609, a comic written by Jeph Loeb and illustrated by Jim Lee, Scott Williams, Alex Sinclair, and Richard Starkings, which depicts the Dark Knight falling into the infamous Crime Alley and being knocked unconscious. When a group of criminals attempts to unmask him, Batman's cowl sprays tear gas in their faces, preventing them from revealing his identity.
When facing particularly daunting opponents, Batman is sometimes compelled to employ unusual weaponry. In Batman #499, written by Doug Moench and illustrated by Jim Aparo, Scott Hanna, Adrienne Roy, and Ken Bruzenak, the hero faces the villain Bane, who has proven to be far stronger than any normal human. To even the odds, Batman dons the Knightfall Gauntlets, which increase his strength and allow him to hold his own against Bane in battle.In the classic Knightfall storyline, Batman is defeated by Bane and needs a successor while he recovers. Bruce Wayne passes the mantle to Jean-Paul Valley, also known as Azrael, who becomes his own version of Batman. Jean-Paul's high-tech suit, equipped with the Knightfall Gauntlets, sets him apart from Bruce's Batman. The gauntlets allow him to scale buildings with super sharp claws and rapidly fire Batarangs. The Knightfall Gauntlets first appear in Batman #499, while Azrael's full new Batman suit debuts in the following issue.
Sometimes, Batman is able to avoid fights using his gadgets, like the tranquilizer dart gun that immediately incapacitates enemies. This gun was used heavily in his first year of fighting crime and was featured in Batman #405.
In Batman #609, another of Batman's gadgets is the Batsuit Taser, which is utilized to take down enemies. This gadget is depicted in the comic by Jeph Loeb, Jim Lee, Scott Williams, Alex Sinclair, and Richard Starkings.If an opponent refuses to back down from the tear gas shooting out of Batman's cowl, Batman has another trick up his sleeve. The Bat Symbol on his chest is not just for show - it's also electric and bulletproof. When needed, Batman can release a burst of electricity through his suit, shocking anyone who tries to get too close. This move, last seen in Batman #609, is an effective way to keep adversaries at bay.
In addition to his electrifying chest symbol, Batman also has a high-tech lie detector built into his Batcowl. This allows him to accurately gauge the truthfulness of the individuals he interrogates without having to resort to torture. The lie detector, as seen in Batman #3, monitors the target's heart rate and provides Batman with crucial information for his crime-fighting activities.
Lastly, Batman has a robotic hand that gives him added strength and agility in combat. This advanced technology, as depicted in Batman #135, enhances Batman's abilities and gives him an edge in hand-to-hand combat.Batman's new robotic hand, acquired after losing his original to an evil version of Ghost-Maker, is undeniably the most valuable addition to his arsenal despite the high cost. Gifted to him by The Dark Knight Returns version of Batman, this mechanical hand provides increased strength, the ability to stick to walls, and the capability to fire gas from its fingertips. Although its full range of features is yet to be revealed, it has been showcased as a powerful, versatile asset in recent issues of Batman #135 by Chip Zdarsky, Mikel JanÃn, Mike Hawthorne, and Jorge Jiménez. This cutting-edge gadget surpasses all others in Batman's utility belt.